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	<title>Comments on: Localizing my WinForms App</title>
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		<title>By: Ben Reichelt&#38;#8217;s Weblog &#38;#187; Alright, so it was easier than I thought</title>
		<link>http://benreichelt.net/blog/2006/07/26/localizing-my-winforms-app/comment-page-1/#comment-36</link>
		<dc:creator>Ben Reichelt&#38;#8217;s Weblog &#38;#187; Alright, so it was easier than I thought</dc:creator>
		<pubDate>Fri, 28 Jul 2006 14:19:15 +0000</pubDate>
		<guid isPermaLink="false">http://s194721765.onlinehome.us/blog/2006/07/26/localizing-my-winforms-app/#comment-36</guid>
		<description>[...] Ok, so it turns out to be very easy to localize a form in Visual Studio.  As David mentioned in the comments on my previous post, all you need to do is set the Localizable property to true, and the VS designer will generate code to pull the strings from a resource file. [...]</description>
		<content:encoded><![CDATA[<p>[...] Ok, so it turns out to be very easy to localize a form in Visual Studio.  As David mentioned in the comments on my previous post, all you need to do is set the Localizable property to true, and the VS designer will generate code to pull the strings from a resource file. [...]</p>
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		<title>By: ben</title>
		<link>http://benreichelt.net/blog/2006/07/26/localizing-my-winforms-app/comment-page-1/#comment-35</link>
		<dc:creator>ben</dc:creator>
		<pubDate>Thu, 27 Jul 2006 15:12:03 +0000</pubDate>
		<guid isPermaLink="false">http://s194721765.onlinehome.us/blog/2006/07/26/localizing-my-winforms-app/#comment-35</guid>
		<description>David, thats ironic that you just left that comment.  I read that somewhere and just finished up localizing the app right about the time you commented :)  The app now passes all the default FxCop rules too!</description>
		<content:encoded><![CDATA[<p>David, thats ironic that you just left that comment.  I read that somewhere and just finished up localizing the app right about the time you commented <img src='http://benreichelt.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   The app now passes all the default FxCop rules too!</p>
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		<title>By: David M. Kean</title>
		<link>http://benreichelt.net/blog/2006/07/26/localizing-my-winforms-app/comment-page-1/#comment-34</link>
		<dc:creator>David M. Kean</dc:creator>
		<pubDate>Thu, 27 Jul 2006 15:05:08 +0000</pubDate>
		<guid isPermaLink="false">http://s194721765.onlinehome.us/blog/2006/07/26/localizing-my-winforms-app/#comment-34</guid>
		<description>Ben,

Simply set Localizable to true in the properties of the Form. This will causes the WIndows Forms Designer to automatically pull strings from resource files.

Regards

David</description>
		<content:encoded><![CDATA[<p>Ben,</p>
<p>Simply set Localizable to true in the properties of the Form. This will causes the WIndows Forms Designer to automatically pull strings from resource files.</p>
<p>Regards</p>
<p>David</p>
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		<title>By: ben</title>
		<link>http://benreichelt.net/blog/2006/07/26/localizing-my-winforms-app/comment-page-1/#comment-33</link>
		<dc:creator>ben</dc:creator>
		<pubDate>Thu, 27 Jul 2006 02:15:18 +0000</pubDate>
		<guid isPermaLink="false">http://s194721765.onlinehome.us/blog/2006/07/26/localizing-my-winforms-app/#comment-33</guid>
		<description>Jim, typically you place all the literal strings into a separate assembly for each language, then you load that satellite assembly based on the culture settings.

What I would like to see is some designer support for this. I wish that I could tell each control the name of the resource string to load at runtime and have it all happen automatically, detecting the culture, etc.

I am considering subclassing the typical controls to make them &quot;culture aware&quot; on their own, but we&#039;ll see how it all shakes out :)</description>
		<content:encoded><![CDATA[<p>Jim, typically you place all the literal strings into a separate assembly for each language, then you load that satellite assembly based on the culture settings.</p>
<p>What I would like to see is some designer support for this. I wish that I could tell each control the name of the resource string to load at runtime and have it all happen automatically, detecting the culture, etc.</p>
<p>I am considering subclassing the typical controls to make them &#8220;culture aware&#8221; on their own, but we&#8217;ll see how it all shakes out <img src='http://benreichelt.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Jim Losi</title>
		<link>http://benreichelt.net/blog/2006/07/26/localizing-my-winforms-app/comment-page-1/#comment-32</link>
		<dc:creator>Jim Losi</dc:creator>
		<pubDate>Thu, 27 Jul 2006 00:21:57 +0000</pubDate>
		<guid isPermaLink="false">http://s194721765.onlinehome.us/blog/2006/07/26/localizing-my-winforms-app/#comment-32</guid>
		<description>can you abstract it out a bit more? like place the languages in an xml file and use a class to map the &quot;words&quot;? then bind your controls to what ever text was loaded into the &quot;word&quot; object?
I have never done localization before, though I have thought about it and how I would do it.

Just a thought ...
Good luck :D</description>
		<content:encoded><![CDATA[<p>can you abstract it out a bit more? like place the languages in an xml file and use a class to map the &#8220;words&#8221;? then bind your controls to what ever text was loaded into the &#8220;word&#8221; object?<br />
I have never done localization before, though I have thought about it and how I would do it.</p>
<p>Just a thought &#8230;<br />
Good luck <img src='http://benreichelt.net/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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